It is hardly a big problem, but a limiting option for the Killzone-style frame-rate would be welcome. Second Son spends a lot of his time between 30-40fps during gameplay – those additional frames above 30fps are more like chatter as opposed to a much smoother experience.
Fixed 30fps or 60pfs give a level of consistency that is considerably more pleasing to the eye, and helps to ensure a level of response in terms of command latency. Here, we study the amount of time that each individual frame is on the screen. However, the disadvantages of the unlocked frame rate are very clear when you look at the frame time graph. In the course of the game, Second Son spends most of his time north of 30fps.” “It is an absolutely beautiful game – it has a very strong visual performance. Given the high levels of detail, and the overall complexity of the rendering sequence, it is an amazing feat.
The difference here is that although the previous ones often drop below 30fps, it takes a lot of action and intensive post-processing effects for the GPU to truly affect the performance of Second Son.
There is some discussion about the game’s performance, particularly in terms of the shifting frame-rate, and what quickly becomes evident is that Sucker Punch chose to continue with the strategy used in PS3 games: solid v-sync combined with a ratio of frames completely unlocked. In short, what we have here is a set of scenarios to show you how the engine behaves – and the results are quite intriguing. The virtually uninterrupted captures include stunning views, detailed cutscenes, exciting pre-programmed scenes and intense combat, carried out by the characters and without spoiling anything, we see how Delsin gets his powers and we witness his journey to Seatle – and his first fight against the anti “bio-terrorist” forces that occupied the city. We load the game and play the first hour, to bring you this initial analysis of the performance, covering a set of different game scenarios where you can see how the brand new Sucker Punch engine for PlayStation 4 behaves. Unfortunately, due to a combination of factors (GDC, Metal Gear Solid and the late arrival of inFamous, in case you want to know) we didn’t have time to present you with a complete technological analysis at launch, but we couldn’t signal the arrival of this beautiful game without a highlight. Right after the technological demonstration that is Killzone: Shadow Fall, Sony’s internal studios surprise and delight us again with an amazing new exercise for the PlayStation 4 console – inFamous: Second Son. Any removal of content can be appealed by messaging the moderators.Performance analysis: inFamous: Second Son Moderators may use their discretion to approve or remove content as they see fit. Do not ask for or provide pirated content. Piracy is a violation of Reddit's Terms of Service. Use the search bar to check if something has been posted recently before making a new post. Do not repost a topic, link, image or video that has already been posted recently. Do not spam the sub with self-promotion. Posts and comments must be directly related to the inFAMOUS franchise. Do not be rude or disrespectful to other users, no matter what difference of opinion you may have.
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The series was created by Sucker Punch Productions.
InFAMOUS also includes a handful of comic books and browser games.
The series includes the PS3 games inFAMOUS (2009), inFAMOUS 2 (2011) and Festival of Blood (2011), as well as the PS4 games Second Son (2014) and First Light (2014). InFAMOUS: Second Son Fan Kit Download About